Just picked it up after hearing good things about it (on Sale at Target). Definitely a game geared more towards kids, but it is Star Wars and it has been a long time since I powered on the PS2. It's fun, quick and I love console games where you have to "collect" stuff to unlock other characters and such.
What really got me wanting to play this game is simply playing it at my friend's house with his 7-year old son.
He was so cute the way he got me to play the game with him:
Gavin: "Terry, do you like games?"
Terry: "Yes ..."
Gavin: "Do you like Star Wars?"
Terry: "Yes ......"
Gavin: "Do you like Legos?"
Terry: "Yes ..........."
Gavin: "Then I have the game for you! (as he whips out his copy of Star Wars Legos"
(or something like that) ... hilarious ...
His parents told him he could play this game in co-op mode with some of his "Uncles" during his birthday party for 1 hour. It was fun being taught how to play a game by a 7-year old (who was a lot better than I was .. he wasn't just button mashing .. he knew his way around the game ) ..
Heh .. should post something about the night he schooled all of us 20-30-something gamers at Robotech:Battlecry
Tuesday, April 04, 2006
Thursday, September 02, 2004
Spycraft CCG
I recently went to the GenCon gaming convention and demoed a bunch of games, one of which was the new SpyCraft CCG. This collectible card game is by the designers of some of my favourite CCGS ... Legend of the Five Rings and Doomtown.
I am really liking Spycraft in the demo and few games I have played. It seems like a very natural evolution in CCGs and takes a lot of the best elements from L5R and Doomtown and puts them into one spy-themed card game.
Some of the key features I like about it:
1) Players take actions in the same turn, back and forth, just like Doomtown.
2) The victory conditions (winning spy missions) forces player interaction.
3) The skill and TN system is a great mechanic, giving every action a cost.
4) Some of the rules are simple. You can simply take every action on a card only once per turn .. no bowing, or tapping and wondering if you can take the action more than once.
5) Templating. They have the actions and costs of those actions cleanly and uniformly spelled out on the card.
Go to the website or your local game store and give it a try. It may just replace L5R as my CCG of choice.
I am really liking Spycraft in the demo and few games I have played. It seems like a very natural evolution in CCGs and takes a lot of the best elements from L5R and Doomtown and puts them into one spy-themed card game.
Some of the key features I like about it:
1) Players take actions in the same turn, back and forth, just like Doomtown.
2) The victory conditions (winning spy missions) forces player interaction.
3) The skill and TN system is a great mechanic, giving every action a cost.
4) Some of the rules are simple. You can simply take every action on a card only once per turn .. no bowing, or tapping and wondering if you can take the action more than once.
5) Templating. They have the actions and costs of those actions cleanly and uniformly spelled out on the card.
Go to the website or your local game store and give it a try. It may just replace L5R as my CCG of choice.
Tuesday, August 31, 2004
The Adventure begins
I often like to e-mail my friends about current games I am playing, movie reviews and all sorts of things, so I decided to check out this blogging thing. I often go into detailed diatribes about all these things .. so why not just post my thoughts for everyone to see?
So, I am giving it a shot.
..... the Adventure begins .....
So, I am giving it a shot.
..... the Adventure begins .....
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